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Fujita argued that entertainment robots might be viable as "A robot for entertainment can be effectively designed using various state-of-the-art technologies, such as speech recognition and vision, even though these technologies may not be mature enough for applications where they perform a critical function.
While there exists special and difficult requirements in entertainment applications themselves, limited capabilities in the speech and vision systems may turn out to be an interesting and attractive feature for appropriately designed entertainment robots." His early monkey-like prototype "MUTANT" included behaviors that would become part of AIBOs including tracking a yellow ball, shaking hands, karate strikes and sleeping.
The Explorer AIBOware allows the owner to interact with a fully mature robot able to understand (though not necessarily willing to obey) 100 voice commands.
Without AIBOware, AIBOs run in "clinic mode" and can only perform basic actions.
The OPEN-R architecture is specific to entertainment robots.
The architecture involves the use of modular hardware components, such as appendages that can be easily removed and replaced to change the shape and function of the robots, and modular software components that can be interchanged to change their behavior and movement patterns.
Aperios is Sony's Proprietary Real-Time Operating system, used in all AIBOs, QRIO and some other consumer devices.
Difficult to distinguish the appearance but with improved CPU. The humanoid QRIO robot was designed as the successor to AIBO, and runs the same base R-CODE and Aperios operating system.
All AIBOs were bundled with accessories including a charging station and pink ball toy.